Where the draft market and the category math disagree most. ADP from Sleeper drafts, value from per-game 9-cat z-scores.
| Player | ADP | 9-Cat rank | Gap | Why |
|---|---|---|---|---|
| 217 | 90 | +127 | Projected for 7 more minutes a game than last season; helps in REB and STL; weak in 3PM and FT%, so he suits a build that punts those. | |
| 173 | 49 | +124 | Projected for 4 more minutes a game than last season; helps in AST; weak in BLK and REB, so he suits a build that punts those. | |
| 146 | 29 | +117 | Missed last season, so drafters are cautious; helps in FT% and 3PM; weak in FG% and BLK, so he suits a build that punts those. | |
| 225 | 110 | +115 | Helps in 3PM; weak in FG% and PTS, so he suits a build that punts those. | |
| 242 | 130 | +112 | Helps in turnovers (he rarely commits them); weak in REB and 3PM, so he suits a build that punts those. | |
| 223 | 118 | +105 | Projected for 3 more minutes a game than last season; helps in AST; weak in PTS and REB, so he suits a build that punts those. | |
| 162 | 63 | +99 | Helps in STL and turnovers (he rarely commits them); weak in PTS and REB, so he suits a build that punts those. | |
| 110 | 14 | +96 | Missed last season, so drafters are cautious; helps in 3PM and FT%. | |
| 182 | 86 | +96 | Projected for 17 more minutes a game than last season; helps in BLK and REB; weak in STL and AST, so he suits a build that punts those. | |
| 152 | 76 | +76 | Helps in STL; weak in REB, so he suits a build that punts it. | |
| 132 | 59 | +73 | Helps in STL and AST; weak in TO, so he suits a build that punts it. | |
| 101 | 30 | +71 | Helps in BLK and REB; weak in 3PM and AST, so he suits a build that punts those. | |
| 127 | 70 | +57 | Helps in turnovers (he rarely commits them) and FG%; weak in BLK, so he suits a build that punts it. | |
| 176 | 121 | +55 | Projected for 6 more minutes a game than last season; helps in 3PM; weak in FG%, so he suits a build that punts it. | |
| 92 | 38 | +54 | Helps in REB and BLK; weak in FT% and STL, so he suits a build that punts those. | |
| 94 | 40 | +54 | Helps in BLK. | |
| 178 | 126 | +52 | Helps in STL; weak in FG% and REB, so he suits a build that punts those. | |
| 174 | 123 | +51 | Helps in turnovers (he rarely commits them); weak in BLK and FG%, so he suits a build that punts those. | |
| 151 | 102 | +49 | Missed last season, so drafters are cautious; helps in turnovers (he rarely commits them); weak in FG% and REB, so he suits a build that punts those. | |
| 165 | 119 | +46 | Helps in 3PM; weak in REB and FG%, so he suits a build that punts those. |
| Player | ADP | 9-Cat rank | Gap | Why |
|---|---|---|---|---|
| 85 | 253 | -168 | Projected for 12 fewer minutes a game than last season; costs you in STL and PTS; currently listed DTD. | |
| 53 | 198 | -145 | Costs you in TO. | |
| 47 | 190 | -143 | Costs you in TO and REB. | |
| 99 | 220 | -121 | Projected for 3 fewer minutes a game than last season; costs you in BLK and REB; currently listed Out. | |
| 100 | 212 | -112 | Costs you in FT% and STL. | |
| 28 | 138 | -110 | Costs you in TO and FT%. | |
| 25 | 103 | -78 | ||
| 90 | 164 | -74 | Costs you in FG%; currently listed DTD. | |
| 31 | 100 | -69 | Costs you in TO; currently listed DTD. | |
| 96 | 161 | -65 | Costs you in REB and BLK; currently listed DTD. | |
| 61 | 125 | -64 | Costs you in TO and BLK. | |
| 42 | 99 | -57 | ||
| 37 | 92 | -55 | Costs you in TO. | |
| 10 | 64 | -54 | Costs you in FT% and TO; currently listed GTD. | |
| 7 | 55 | -48 | Costs you in FT% and TO. |
Healthy players only in the sleepers list. Full side-by-side list: ADP vs value.
By comparing where each player is drafted on Sleeper with where per-game 9-cat value ranks him. A sleeper is drafted at least 25 spots later than his value; a bust is drafted 30 or more spots earlier. The reason under each name comes from his projected minutes, his strongest and weakest categories and his injury status.
No. It means the price is too high for 9-cat leagues. Many busts here are great real-life scorers who hurt you in FG%, FT% or turnovers. In points leagues, or in a build that punts those categories, the same player can be fine value.